Spriteforge
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Spriteforge E1.5:R1.6 is a 3D Graphic product from d-grafix.com, get 4 Stars SoftSea Rating, SpriteForge is essentialy a software for creating large numbers of 2D sprites from 3D models. You can 'photoraph' your model's animation frames (or simply it's static profile) from several different camera angles in just a few easy steps. Primarily designed for creating game sprites, spriteForge is also outstanding for making 3D website graphics (ie spinning 3D logos), taking photos of a 3D model for sale, avatars for chatrooms, testing a model's animation, spriteForge has a multitude of uses, think of it as an advanced photo studio for your 3D models!
With SpriteForge you can even create sequences of many models at once, then simply choose the orbit positions and elevation you require. This makes SpriteForge perfect for creating for example; 2D 45'orthographic characters for an RPG style game, animated in all 8 directions!
Take a 'top down' RPG, where everything has to be at an orthographic 30' camera elevation and in all 8 rotations (N NE E SE's SW W NW).
One very common practise to use a 3d modeller's output to do this. However, this can take a lot time to set up using camera paths etc, or for more basic users the old: 'move camera, take pic, move camera, take pic....' aproach. Imagine all the organising and planning, especially if you have lots of models to process that all have to follow the same pattern. In addition, with a modellers output its hard to get the frame dimensions to sprite ratio right, with SpriteForge you get it exactly right. (and if you so desire in a nice table!).
Finally, you can save your custom settings (or studio environment) for repeated use.
SpriteForge at its simplest is just a few steps: choose mesh(es), choose elevation, choose rotation orbit angles then render! However, everything is customizable including lighting, background color, mesh FX flags, blendmodes, shininess, alpha, texture filters, camera behaviour, animation frames, a second texture for adding lightmaps or other textureblended effects and much more.
Spriteforge is very compatible. It can take input meshes from: 3D Studio (.3DS), Blitz3D (.B3D) , Quake (.MD2) or DirectX (.X) (Use V7 for anim)
The output frames can be saved as either a set of pages (as a table or 'spriteset') or as single images. These can then be loaded easily into a game or your favorite animator. The files exported are saved in versitile and hugely supported and industry standard 32bit PNG with alpha channel or as 24bit BMP with a separate black-white mask file. The license of this graphic software is Free Trial Software, the price is $16, you can free download and get a free trial before you buy. If you want to get a full or nolimited version of Spriteforge, you can buy this graphic software.
