Pro Motion

Pro Motion Screenshot
  • Rating:
  • Version: 7.0.10
  • Publisher: www.cosmigo.com
  • File Size: 4.94 MB
  • Date: Jun 07, 2017
  • Price: $78
  • License: Free Trial Software
    30 days trial
  • Category:
Pro Motion Download
Free Download Pro Motion 7.0.10

Pro Motion is a bitmap editor and animation package, ideal for creating pixel precise animations, images or icons used in games or Flash applications especially for handheld systems like mobile phones,gameboy,PSP,PDA,Pocket PC and similar.
Use it to create precise and clean images on pixel level for application, game or web design.

Pro Motion is a drawing and animation software for Windows designed similar to the famous Amiga Deluxe Paint (DPaint).

Pro Motion is ideal for artists working on detailed and pixel precise graphics as required for mobile systems like cell phones, smart phones, Pocket PCs, handheld video game consoles like Gameboy / Advance / Nintendo DS or Playstation Portable. It also suites well to create light weight graphics for the web or Macromedia Flash applications.

Use it as sprite and bitmap editor for game creation packages like DarkBasic, Multimedia Fusion / The Games Factory or 3D GameStudio.

An excerpt of Pro Motion features:
- Optimized Tools and Key Shortcuts for High Speed Realtime Pixel Editing
- Simple and Alpha Transparency
- Advanced masking
- Unimited undo/redo
- Supports AnimStrips (BMP,PNG containing animation frames)
- Layer System incuding onion skinning
- Realtime Tile Map Creation Engine
- Grids engine to use any type of grid including Isometric, Octagon, Box
- Automatic Symmetry Drawing
- Creation of Seamless Tiles for infinite Patterns
- Halftone Drawing
- Automatic Symmetry Drawing
- Extended Color Palette Editor to Cut, Move, Insert or Modify Ranges of Colors
Pro Motion can also be used to create light weight images/animations to be
included with Macromedia Flash or GIF animations for the web.

Generally spoken pro motion is a "pixel pusher" that is working like the famous drawing packages Deluxe Paint or Brilliance published in the past for Commodore Amiga systems.
All tools are optimized for image and animation editing at pixel level for graphics with up to 256 palettized colors per frame.

Please have a look at the following grouped key features.

General features
Extended project management with media types and history
Simple and alpha transparency
Keyboard shortcuts can be modified
File drag and drop
Fast zoom and preview
Effects generator
Create or load animations from single image files
Advanced color reduction
Cropping and scaling of images/animations
Configure mouse wheel for different functions
Unlimited undo
Layered images and animations

GameDev Tools
RGB channel depth can be selected from 222 to 888
16 color PNG support
Optimize tile based graphics for hand held systems that have a limited number of colors per tile like Gameboy Advance etc.
Support for tile painting to create endless textures
Tile map editor with auto optimization, mirroring, felxible export
AnimStrip files can be created containing frames side by side in a bitmap, PNG/BMP

Painting
Round, rectangular or custom brush shapes
Transparent brushes
Animated brushes (brush is animation itself)
Anti-aliasing
Over 25 different paint modes such as:
translucent
brighten
darken
shade
soften
color cycle
halftone
tint
Create your own paint modes with a built in formula editor
Shape tools like circle/rectangle
filled using texture or solid colors
hollow with different dot spaces
Standard tools like
(poly)line (filled, unfilled)
curve
free, rectangular, polygonal selection, magic wand
spray can
text using all installed Windows fonts
Flood filling using solid color or different gradient filling methods with 2 dither methods (ordered/random)
Continous and single dot painting
Up to 16 different free customable gradients
AnimPainting to flip frames WHILE drawing

Drawing Aids
Masking based on masked pixels or colors (stencil)
Grid to snap the brush to while drawing
Scaleable zoom grid to create any type of grid including isometric, octagon or box grids
Light table to lay different keyframes of an animation upon another to be displayed with different brightnesses. This effect is also called onion skinning.
User defined brush grip position
Use an image as fixed background
Simultanous display of zoomed and original image
Full screen mode
Scaled display of animations while playback
Onscreen resizeable brush container to work with different brushes
Display of position coordinates and dimensions
Wide range of DPaint-shortcuts (Amiga and PC)
Draw symmetric images with a special symmetry drawing tool
Lock mouse movement for precise positioning

Brush Tools
Single color, text or custom brushes selected from an image part
Support for animated brushes (select an animation as brush)
Rotate (90 , 180 , free with real time display)
Mirror
Resize (free or proportional stretching)
Outline with color
Shrink for one pixel row
Use a brush for pattern filling
Load/save (anim)brushes
Minimize a brush or animated brush to their optimal width and height (sprite optimizer)
Place your brushes into a brush container for parallel use

Animating
3d-keyframer to create animations in 3d-space out of the current brush image to create flying logos, moving animations or hundred of different transition fx
Use animated brushes (brush is an animation itself)
Different delay values for each frame or FPS delay
Several playback modes (pingpong, loop, play...)
Scaled animation playback
speed modification during playback
Over 14 scaleable transition effects like
fade in/out, fade over
window shade
mosaic fx
dither dissolve
zooming
palette animations (cycling)
Create animations from your drawing steps or color cycled images
Color cycling while drawing
Insert/delete/append/copy/revert ranges of frames
Load/save animation as single images
Append animations

Color Tools
Define colors in RGB/HSV-color sheme
Web color value editing
Import 24bit graphics with automatic color reduction
Floating color palette for fast selection and modification
Create smooth color ramps
Use gradients to fill objects with different color shades (linear, contour, radial...)
Create images containing palette based color cycling
Sort palette by hue, saturation, brightness or color
Copy to ranges of colors from one table to another
Color reduction with optimized or custom color palettes including Floyd/Steinberg dithering for best image quality
Automatically remove unused or duplicate palette colors
Import color palettes from image files
Ordered and random dithering
Use local (frame dependend) or global color palettes
load/save palette data
modify contrast, saturation and brightness of a range of palette colors

File Types
Compuserver GIF89a (.gif)
Deluxe Paint image (.lbm)
Dr.Halo CUT (*.cut)
Amiga Interchange File Format (.iff) / with Anim5 support
Windows Bitmap (.bmp) up to 24bit
JPEG (.jpg)
PC Paintbrush (.pcx)
Portable Network Graphics (.png)
Tagged Image (.tga)
Autodesk Flic (.fli/flc)
Windows AVI (.avi)
Sprites (.spr)
Windows Icon (.ico)
Windows animated Cursors (.ani)
Gameboy Cel File (.cel)
WBMP via WAP export plugin

The license of this software is Free Trial Software, the price is $78, you can free download and get a free trial.

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